Therefor I think that 125 percent is exalted orbs a pretty good number that can not be abused terribly much. At least two maps in each zone should be party play, this allows for party play at every level you might be. Also, under this revamped celebration play, acquiring a leecher in your party would actively hamper you by taking away their exp bonus, so that it would encourage actual party play rather than filling a celebration with mules and Royal grinding (that is what a lot of folks did when we had to possess celebration play).
Mobs' exp are nice in my view, particularly for under level 160. The thing that needs to be looked at is map layout. Those maps are filled with slopes that make it really difficult to hit terminal attacks against mobs. Nevertheless the dinosaurs are below level 30, and so task people train there. Yet very, very few first jobs have attacks that are not linear, thus rendering it an absolute nightmare to train at Ellinia. Please consider redesigning these maps to eliminate this issue (that the"eye" creatures are at the very worst maps).
I concur, the airplane thing is poe currency obsolete now, please remove it. Revamp the ferry. Ensure it come every 5 minutes, like the NLC-Kerning City subway, and make the ride considerably shorter, just a couple minutes. As an alternative, you could merge the airplane and Orbis boat mechanics. Letting people to board the boat whenever, and have a timer to the excursion (everywhere from 1min to 10min, exactly enjoy the airplanes). People come and go as they go into the boat for a ride, they want to after the timer has expired, and they can get off.
Revamp bonus system. Eliminate each the poe orbs useless lines in it, and buff the lines which raise the damage cap by 1000 or 5000. Also add an choice to permit us to recube bonus marijuana with rewards or at no cost.Revamp mechanics that are bossing. Especially, their attacks. In a misguided effort to make them more challenging, you have ruined center mechanics in the game that influenced equilibrium.